The FOEE Documents section holds resources that were created by FOEE Invited Attendees, Committee Members, speakers, and staff before and during the Symposium. All posters and presentations that are uploaded through the Symposium section will also appear in this collection. The collection is searchable by resource type, title, or keyword.

  • Displaying 1 - 20 of 291
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  • Panel 3: Virtual Internships

    David Williamson Shaffer's presentation on Virtual Internships: Cyberlearning and Cyberassessment of 21st Century Engineering

    Resource Added: October 26, 2016

    Panel 3: Virtual Internships 8MB, PDF
  • Digital

    We have developed a software system (Bricks) for active teaching of introductory programming. It has been used and evaluated in 5 offerings of COMP 110 at UNC Chapel Hill, and has been shown to be effective at improving student comprehension of the subject. Moreover, it has been very well received by the students, with many calling the class fun, even one of the best they have taken. The main active learning principle in Bricks is that we learn best the things we do, not the things we read or have told to us. A student spends class time writing programs, doing what the instructor is showing them how to do. The programs are graded by the system as they write, providing instant feedback on success or misunderstanding. Students share their work with the class for discussion, and get real-time on-line help with coding questions from TAs during instruction.

    Resource Added: September 23, 2016

    Digital "Show-How": Active Methods for Teaching Programming 581KB, PPTX
  • Exams at Scale: A Computer-Based Testing Facility (CBTF)

    Exams in large classes are a logistical challenge, resulting in many classes using just two or three high-stakes exams in the semester and pushing instructors towards multiple-choice tests. We describe the development of an automated testing facility in which faculty upload randomizing and auto-grading questions and set exam windows (3 to 4 days) and then students self-schedule to take the test without faculty involvement. This is leading to significantly increased use of more effective testing strategies (frequent low-stakes tests, second-chance testing, complex question types), even in large classes.

    Resource Added: September 22, 2016

    Exams at Scale: A Computer-Based Testing Facility (CBTF) 4MB, PDF
  • Expanding engineering education to the incarcerated population

    There is growing consensus that the system of incarceration in the United States needs reform. The mission of the Education Justice Project is to create a model college-in-prison program that demonstrates the positive impacts of higher education upon incarcerated people, their families, the communities from which they come, and society as a whole. This poster describes how (and why) for-credit undergraduate engineering courses were taught in prison as part of the Education Justice Project.

    Resource Added: September 22, 2016

    Expanding engineering education to the incarcerated population 1MB, PPTX
  • Engineering the First Year of First-Year Engineering

    New FYE Program at the University of Kentucky

    Resource Added: September 21, 2016

    Engineering the First Year of First-Year Engineering 824KB, PPTX
  • Promoting Innovation by Encouraging the Participation of Students with ADHD in Engineering

    This poster presents an overview of two NSF-funded research and education projects aiming to improve the understanding of the challenges and unique potential of students with attention deficit hyperactivity disorder (ADHD) in engineering programs. Engineering education should capitalize on the unique strengths of neurodiverse students to promote creativity. Literature suggests that individuals with ADHD characteristics demonstrate unique creative potential. Despite this significant potential, these individuals are largely underrepresented in engineering programs due to the academic and emotional challenges imposed by the current rigid education structure. Changes need to be made in the way engineering is taught in order to make the field more welcoming to students with different thinking and learning styles. These projects are helping to generate the knowledge necessary for encouraging the participation of students with ADHD in engineering.

    Resource Added: September 20, 2016

    Promoting Innovation by Encouraging the Participation of Students with ADHD in Engineering 439KB, PPTX
  • Active Learning with Manipulatives in the Engineering Classroom

    This poster presents active learning strategies in the biomedical engineering classroom where students routinely use iClickers, and other active learning strategies to improve engagement and learning in the classroom environment. Active learning strategies are focused on peer instruction, encouraging students to teach eachother the material, clarify misconceptions, and get immediate feedback on their responses.

    Resource Added: September 20, 2016

    Active Learning with Manipulatives in the Engineering Classroom 15MB, PDF
  • Designing for the Next Generation of Engineers

    This poster presents a community-based engineering design challenge on STEM education into two first-year engineering courses by partnering with a local science center, Imagination Station. In project teams of four, students move through a design cycle. This innovation affects ~240 students per semester. They participate in need finding and problem scoping through visiting the science center as well as researching developmental stages of children to craft appropriate topics for the exhibits. Students engage in idea generation, concept reduction and selection through prototyping, and communication through final presentations to the director for Imagination Station. The best projects are constructed in the science center and provide ways to improve both the undergraduate student experience as well as the experience of local elementary and middle school students who may learn about engineering for the first time at this science center.

    Resource Added: September 20, 2016

    Designing for the Next Generation of Engineers 5MB, PPTX
  • Assessing Process and Diagrams in an Online Environment

    This poster presents an overview of a method for assessing process based learning in online courses. Students submit homework in an online homework system that automatically grades their final answer and provides minimal feedback. Students submit a carefully written version to an online dropbox where they are graded only on process and visuals. This dual submission method was used in 3 semesters of an online dynamics course offered at Michigan State University. The method is now used for in-class and online dynamics classes.

    Resource Added: September 20, 2016

    Assessing Process and Diagrams in an Online Environment 1MB, PPTX
  • Statistically Significant Learning: Integrating Project-based Learning in Engineering Statistics to Reveal its Relevance

    This poster presents an overview of how project-based learning was integrated into a 200-level engineering statistics course at Arizona State University in the Spring 2016 semester. The motivation theory guiding the course design choice is also described. A synopsis of the student outcomes are included along with challenges to implementing PBL and future plans to scale-up.

    Resource Added: September 20, 2016

    Statistically Significant Learning: Integrating Project-based Learning in Engineering Statistics to Reveal its Relevance 492KB, PPTX
  • Enhancing Engagement and Learning Through Hands-on and Experience-Based Education

    This poster presents an overview of several related hands-on learning activities developed for and targeted at achieving different learning objectives in different educational setting : K-12, undergraduate, and graduate. All of the modules developed to date have relied on providing students with active experience-based learning opportunities with the objective of enhancing key concept retention and student engagement. These types of activities are aimed at enhancing student learning by linking typical, often theoretical, course content to real-world quantifiable results.

    Resource Added: September 20, 2016

    Enhancing Engagement and Learning Through Hands-on and Experience-Based Education 2MB, PPTX
  • A foundational modern first-year EECS course

    This poster describes a new foundational course sequence 16AB for first-year EECS (and other engineering) students at UC Berkeley. This sequence has linear-algebra at its core while teaching students how to think like engineers and engage in design-thinking. Every theoretical concept is motivated and grounded in applications and an integrated lab allows students to have hands-on experiences that make physical the class concepts. Because the course is intended to be taken in parallel with an introduction to computation, students also engage with real data and simulations using IPython in both homeworks and labs. Around the linear-algebraic core, students learn basic circuits and systems concepts, but do so in the context of modern contemporary EECS rather than classical questions. This course has been successfully offered at scale (hundreds of students per semester) since Fall '15 and has been built to welcome intellectual diversity as well as a diversity of prior EECS exposure.

    Resource Added: September 20, 2016

    A foundational modern first-year EECS course 1MB, PDF
  • Back to Basics: Team Building Exercises to Promote Community and Compassion on Design Teams

    This poster describes two synergistic educational innovations: 1) team building exercises to promote better team dynamics, mutal respect and work ethics and 2) development of a compassionate design framework to help engineers end-user contexts. Since Spring 2014, the first innovation has been actively explored with positive results. To expand this work, additional assessment techniques are needed to measure the impact. Since Spring 2013, the second innovation has been under investigation. A recent NSF award and collaboration with a colleague in Engineering Education is helping to broaden these efforts and to consider impacts directly on students self-awareness and education.

    Resource Added: September 20, 2016

    Back to Basics: Team Building Exercises to Promote Community and Compassion on Design Teams 285KB, PDF
  • Making and Measuring  Progress in the Forgotten Steps of Design Education

    This poster describes work to teach students the "forgotten steps" of fabrication, testing, and iteration in the engineering design process. Rather than open-ended projects, students are trained in fundamental skills early in their education as engineers in order that they may be employed in design classes later in the curriculum. Psychometric measures such as creativity, self-efficacy, and self-concept are well-aligned to these efforts, and provide realistic indicators of our progress.

    Resource Added: September 19, 2016

    Making and Measuring  Progress in the Forgotten Steps of Design Education 4MB, PPTX
  • Scholar/Mentor/Teacher Nucleus Model for High-Impact Nanoengineering Education

    My objective is to enhance parity of opportunity and educational outcomes through the foundation of integrated active mentorship experiences at both the student and pre-college educator levels. This poster will present the adoption of proven student-centered active learning techniques to nanoengineering research and education to enable more equal and efficient knowledge transfer of advanced concepts as well as the research career path.

    Resource Added: September 19, 2016

    Scholar/Mentor/Teacher Nucleus Model for High-Impact Nanoengineering Education 7MB, PDF
  • Transforming Ordinary and Extraordinary Activities into “Education Worth Sharing”

    Culturally, students already use social media to share their thoughts, meals, crushes, dislikes, birthdays, everything -- except education. This work explores both transforming ordinary assignments and creating extraordinary assignments with sharing in mind in a theme of "education worth sharing". To date, student-created coursework has accumulated over 2,000,000 interactions.

    Resource Added: September 19, 2016

    Transforming Ordinary and Extraordinary Activities into “Education Worth Sharing” 1MB, PPTX
  • Introducing Entrepreneurship with the Internet-of-Things

    The number of students who want to participate in entrepreneurial endeavors is at an all-time high. However, from an education standpoint, there is much room for improvement how we prepare our engineering graduates to enter these types of ventures. For many programs, entrepreneurship is not a part of the core engineering curriculum. Students who want to learn about entrepreneurship for the most part have to either do so on their own or learn as they go, often times making costly, uninformed decisions as they begin their own startup companies. As a result of this arrangement, it is possible that we are not producing as many successful entrepreneurs as we could be. We are addressing this educational need by way of a new technical elective course that teaches students the fundamentals of entrepreneurship within the context of the Internet-of-Things.

    Resource Added: September 19, 2016

    Introducing Entrepreneurship with the Internet-of-Things 531KB, PDF
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